Category: Blog
-
Blueberry Pancake Recipe
2 cups white self-raising flour 1 cup wholemeal self-raising flour 1 teaspoon backing powder 3 eggs separated 3/4 castor sugar 1 cup milk 3cups fat-free milk 150 grams butter melted. blueberries rinsed and halved Whisk egg whites until frothy and ‘peaky’. Mix melted butter, egg yolks and milk. Sift flours, sugar and backing soda together,…
-
DIGC101, DIGC102 and BCM301
Progress on the subject coordination. DIgc101 is locked away and DIGC102 is nearly there. Some work to go on BCM301 but it is totally new so that is to be expected. Lots of great potential with both the 100level DIGC cohort and the 300 BCM students.
-
The Blog Challenge
Is it possible to write a blog everyday? I doubt it, but here we go. Today’s topic is Spring session 2009. With BCM301 History 2.0 and DIGC101 New Media Communication to run – BCM301 for the first time it is going to be a busy but exciting semester. Time to get ready. Oh did I…
-
-
Bushfires, MUVEs and Cultural Archives
I don’t like Second Life, its ugly compared to the incongruously beautiful and violent worlds like Azeroth (World of Warcraft) and Middle Earth (Lord of the Rings Online). It’s expensive for Australian users, who have to exchange Australian dollars for American dollars before purchasing the Second Life currency called Lindens (names after its creator), although…
-
What is a gamer anyway?
How do ethnographers define what a gamer is or does. As I’m currently exploring ethnographic methodology as a basis for an explorative study of Australian gamers, I want to take stock of the ambiguity that plagues the term ‘gamer’. Turning to one of the more prominent digital games ethnographers, T.L Taylor and her book Play…
-
Players and Gamers
There are a number of different ways to think and talk about the notion of the ‘game player’ in the virtual worlds of MMO games like World of Warcraft, Everquest and even Second Life. Likewise the categorisation of identity connected to what ‘gamers’ actually do in these worlds that circulates within the academic literature also…
-
Mythic: Official Forums – too soon or too late?
Mythic, an MMORPG developer and subsidiary of Electronic Arts, has announced today a dramatic shift in its policy on Official Forums (OF). In this press release from the lead designer or Warhammer Online (WAR), Mark Jacobs reflects on the role and the cost of an OF to support an MMO like WAR. Mythic is interesting…
-
The ethnography of games; a literature review (part one)
MMO’s are complex systems worthy of the attention of digital anthropologists and this article by Mark Chen, which comes from the latest edition of the Games and Culture journal, is worthy of our attention for its documenting of the author’s role in a team of 40+ players in World of Warcraft (WoW) as they engage…
-
WAR
I’ve been playing a range of different genres of digital games on the PC and Xbox360 lately and thinking about the kinds of insights that might be useful in co-teaching the digital games cultures subject running for the first time this year. Last week I purchased Warhammer Online – The Age of Reckoning (WAR), a…