Category: Blog
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was it really only 30 days?
It’s finally over, and what an epic month it has been, while the crowd funding campaign didn’t make the target to fund the Values of Play survey or PlayCache project, the Deakin and Pozible crowdfunding experiment has been a tremendous success. I’ll explain why, but first, a very big thank you to all who pledged, messaged…
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mods of the heart
Couldn’t get into Skyrim very much, never been a fan of snow, but I might have to have another look as the range and variety of mods for the game continues to impress. Especially this one (via the hivemind aka Reddit).
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fictions of science and narratives of technology in SF games
Much of my primary research is concerned with the many and varied creative cultures of production in the games industry, but I am also a long time science fiction fan and have recently begun to consider an intersection between Doctor Who and another research interest; the obsolescence of technology and the environmental and social impact…
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Creative Commons in Higher Education, Research and Teaching
Deakin librarian Amy Sellers interviewing me on the benefits and disadvantages of using creative commons copyright licenses in Higher Education for Teaching and Research.
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and now for something not so completely different
I’ve been neglecting the blog again while teaching intensified again, but now the tsunami of marking is receding and exposing the wreckage of my research in its wake, I figure its worthwhile sharing (or at least archiving here) the (very ordinary) contributions from my recent reiteration as a student participating in a mandatory Graduate Certificate…
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A draft here and there
Since the last post on this blog, I’ve been thinking about heading back to Blogger. I’ve grown increasingly frustrated with WordPress and its inability to load on any browser on my home PC. To be fair, it is not just WordPress, Tumblr also refuses to load at home, so I am not exactly sure what…
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Marking machinima
The article Graham Barwell, Ruth Walker and I wrote for the Australian Journal of Australasian Journal of Educational Technology on our machinima experiment. I always enjoy writing with Graham and Ruth and using Google Docs and Skype to collaboratively generate the peice, although we probably spent the most time trying to decide what to cut…
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Independent game design in the Australian industry
Freeplay is an Independent Games Festival this weekend in Melbourne. The festival includes a free arcade and expo in the Experimedia room of the State Library of Victoria. The conference program over the weekend at the Library’s conference centre has two stream of speakers, from whom I am hoping to find out more about the…