Category: games

  • contemporary gamer persona

    Not all personas belong to individuals, places, objects or organisations. Some personas are performed by a range of texts, images, and otherwise unconnected instances that are more than tropes and stereotypes.  In this video, I’m going to introduce you to Tomkinson and Elliott’s account of the gamer persona, specifically as it is imagined and enacted…

  • games and agency

    Agency and Games (Lecture Notes) The basic definition of agency is: acting with the intention of a particular result.  It is a remarkably simple and important idea, especially when we are dealing with any kind of communication and any type of media. It is important because it recognises the active role of the audience and…

  • Persona and Games

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    Although significantly delayed by the pandemic, I’m am very pleased to finally launch the special themed issue of the Persona Studies journal on Persona and Games. This issue is one of the largest in the journal’s history, with seven articles that map a series of important intersections between games and persona across game play and…

  • BCM215 Game Media (Industries) Week One

    Week one of a new subject in the Digital and Social Media major in the Bachelor of Communication and Media at the University of Wollongong. SUBJECT DESCRIPTION: This subject investigates the emergence of digital game cultures as a key element of the global creative economy. We analyse games from the perspectives of both players and…

  • Playing Lotus (2016)

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    This post is the first autoethnographic account in a research project for a future article to be titled ‘Cardboard Asia’. Background The lotus flower is a common element in Asian themed games where it is used to denote orientalism and mysticism. The flower, while often used to represent Chinese themes, also has a long history…

  • “…interaction design is the highest form of creative expression…”

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    Checkout this wonderful TED talk by Museum of Modern Art senior curator of architecture and design, Paola Antonelli. Antonelli complicates the ‘video games are not art’ debate with a new collection of 14 video games at MoMA that celebrate ‘interaction design’ as the “highest form of creative expression”. The appeal of the collection, according to…

  • E-sports and gamer persona

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    At one point StarCraft 2 player ‘Idra’ held one of the most lucrative sponsorship contracts in E-sports and a notoriety for trash talking and disdain for other players. His dismissal from the competitive SC2 team ‘Evil Geniuses’ sends an important message to high profile players about attention to their public persona, acceptable competitive behaviour and…

  • Serres, time travel and the Gothic in science fiction

    Three new postgraduate students to co-supervise this year. The first I’ve caught up with so far is a Creative Arts students writing a science fiction novel. The exegesis for the thesis will focus on the Gothic in science fiction and to kick the process off, we will be working on an analysis of the Gothic…

  • mods of the heart

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    Couldn’t get into Skyrim very much, never been a fan of snow, but I might have to have another look as the range and variety of mods for the game continues to impress. Especially this one (via the hivemind aka Reddit).

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