Category: thoughts

  • games and agency

    Agency and Games (Lecture Notes) The basic definition of agency is: acting with the intention of a particular result.  It is a remarkably simple and important idea, especially when we are dealing with any kind of communication and any type of media. It is important because it recognises the active role of the audience and…

  • iii. first encounters with Pokémon GO

    Critics of Pokémon GO have called the app a device for amassing geospatial intelligence, and an instrument for violating personal information and privacy. The autoethnographic approach employed here recognises that these concerns are important, but they are only one way of addressing the disruptive potential of Pokémon GO and the degree to which its play has…

  • ii. an autoethnography of Pokémon Go – beginnings

    Pokémon Go is an augmented reality (AR) locative data application with a virtual and ludic interface connecting mobile device users to a universe filled with friendly monsters. The game functions like a magical talisman revealing hidden creatures in the everyday environments of our networked connected world. Released in July 2016 on the iOS and Android…

  • i. autoethnography of objects

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    Autoethnography uses narrativised experience in order to examine, interpret and explain cultural experiences and practices (Adams, Holman Jones and Ellis 2015): “Autoethnography is an approach to research and writing that seeks to describe and systematically analyze personal experience in order to understand cultural experience.” (Ellis, Adams and Bochner 2011: np). Autoethnographic researchers describe and analyse…

  • this time around

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    Teaching this semester involves a welcome return to DIGC330 Digital Asia and the most satisfying collaborative blog I’ve been fortunate to be a part of in my teaching experience. The subject is very much directed by the students own interests, both personal and professional, and the results are unpredictable and revealing of the way that…

  • taking entrepreneurship seriously

    Australia is a stagnant nation, politically, socially, technologically and intellectually and it is really OK to admit this. We have great ideas, great talent, and an amazing environment that our creatives, experts, innovators and risk-takers have to leave in order to be successful more often than they should and more often that is healthy for…

  • persona autosurveillance

    Nearly finish impmapping* the paper for the October talk on ‘Persona Autosurveillance’ over the weekend, still some missing pieces but I’m happy with the shape that is slowly coming together * impermanent mapping – a temporary mind map of the flow of a research project

  • The University of Wollongong Yellow House Virtual Reality Project

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    Michael Organ, Rebecca Daly, Neil Cairns from the University of Wollongong, Ted Mitew, myself and others in Graphics Design, History, Media and Politics disciplines have been collaborating on a VR project, for which we recently submitted an OLT seeding grant. Although we missed out we are intending to go forward with the project and seek the…

  • ecologies and networks

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    An ecology is a study of interactions and relations among organisms and their environment (Bennett 2010). An ecology is a co-presence of objects in a shared arrangement of space and time. A network, defined by Kadushin (p14 Loc 382), is a set of objects (nodes) and a description of relations between them. A network is…

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